
Operating Instructions
DMX-50A User Manual 12
Revised: 2006-04-24 15:26:16
Programming
A program (bank) is a sequence of different scenes (or steps) that will be called up one after another.
In the DMX-50A 30 programs can be created of 8 scenes in each.
ENTERING PROGRAM MODE
1) Press the Program button until the LED blinks.
CREATE A SCENE
A scene is a static lighting state. Scenes are stored in banks. There are 30 bank memories on the
controller and each bank can hold 8 scene memories. The DMX-50A can save 240 scenes total.
Action
1) Press the PROGRAM button until the LED
blinks.
2) Position SPEED and FADE TIME sliders all
the way down.
3) Select the SCANNERS you wish to include
in your scene.
4) Compose a look by moving the sliders and
joystick.
5) Tap MIDI/REC button.
6) Choose a BANK (01~30) to change if
necessary.
7) Select a SCENES button to store.
8) Repeat steps 3 through 7 as necessary. 8
scenes can be recorded in a Program.
9) To exit program mode, hold the PROGRAM
button.
Notes
Deselect Blackout if LED is lit.
You can select more than one fixture.
You can access channels 9~16 by pressing the Page
Select button. This is necessary for fixtures that use
more than 8 channels of control.
There are 8 scenes available in every bank.
-> All LEDs will flash to confirm. The LED display
will now indicate the Scene number and Bank number
used.
Shortcut: Press [PROGRAM] [SCANNERS] Adjust [Faders & Joystick] [BANK]
[SCENE] Press [PROGRAM] to store.
RUNNING A PROGRAM
Action
1) Use BANK UP/DOWN buttons to change
Program banks if necessary.
2) Press the AUTO DEL button repeatedly
until the AUTO LED turns on.
3) Adjust the PROGRAM speed via the
SPEED fader and the loop rate via the
FADE TIME fader.
4) Alternatively you can tap the TAP DISPLAY
button twice. The time between two taps
sets the time between SCENES (up to 10
minutes).
Notes
Deselect Blackout if LED is lit.
Also called a Tap-Sync.
Press the FINE
button, activate
joystick or slider
by moving it then
use the Bank
Up/Down buttons
to change values
in increments of
“1”.
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